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Devlog
Wizard Over Lizard
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Devlog
Final Touches
February 27, 2020
by
Robert_SM
Since my most recent play test the main thing I got back as feedback was to add in the art assets which those of you following this devlog can attest to given the barren and boring look of the white b...
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Story through the level
February 19, 2020
by
Robert_SM
This time we're going through the story of the game, as of level 1. The player, once a powerful wizard has been struck with a curse that slowly transforms them into a lizard, the curse feeding off the...
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First Level Update
February 17, 2020
by
Robert_SM
After the last play test I finally added some AI to the enemies which means the combat can finally work with an enemy that is actively trying to hurt the player. I also brought the walls closer togeth...
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Whitebox and Playtesting
February 10, 2020
by
Robert_SM
The play test of my white box level game me plenty of useful criticism to work with for making the level more engaging. To list off the notes I got the feedback was: Make the level longer. Make the pl...
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First Level
January 29, 2020
by
Robert_SM
The level takes place at the foot of a magical mountain in a cave leading into the mountain. The level itself has the mood of something ancient and mystical that has stood longer than humanity's under...
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