• View all by Robert_SMRobert_SM
  • Follow Robert_SMFollowFollowing Robert_SMFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog

Wizard Over Lizard

← Return to Wizard Over Lizard

Devlog

  • Final Touches
    February 27, 2020 by Robert_SM
    Since my most recent play test the main thing I got back as feedback was to add in the art assets which those of you following this devlog can attest to given the barren and boring look of the white b... Continue reading
  • Story through the level
    February 19, 2020 by Robert_SM
    This time we're going through the story of the game, as of level 1. The player, once a powerful wizard has been struck with a curse that slowly transforms them into a lizard, the curse feeding off the... Continue reading
  • First Level Update
    February 17, 2020 by Robert_SM
    After the last play test I finally added some AI to the enemies which means the combat can finally work with an enemy that is actively trying to hurt the player. I also brought the walls closer togeth... Continue reading
  • Whitebox and Playtesting
    February 10, 2020 by Robert_SM
    The play test of my white box level game me plenty of useful criticism to work with for making the level more engaging. To list off the notes I got the feedback was: Make the level longer. Make the pl... Continue reading
  • First Level
    January 29, 2020 by Robert_SM
    The level takes place at the foot of a magical mountain in a cave leading into the mountain. The level itself has the mood of something ancient and mystical that has stood longer than humanity's under... Continue reading
itch.io·View all by Robert_SM·Report·Embed